Rust
4 talks from the 2025 edition.
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Building Bare-Bones Game Physics in Rust with Python Integration ▶ Recording 📝 Transcript
Sam Kaveh
Learn how to build a minimalist game physics engine in Rust and make it accessible to Python developers using PyO3. This talk explores fundamental concepts like collision detection and motion dynamics while focusing...
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Practical Python/Rust: Building and Maintaining Dual-Language Libraries ▶ Recording 📝 Transcript
Ben Brandt
Building performant Python often means reaching for C extensions. This talk explores an alternative: leveraging Rust to create blazing-fast Python modules that also benefit the Rust ecosystem. I will share practical...
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Vector Streaming: The Memory Efficient Indexing for Vector Databases ▶ Recording 📝 Transcript
Sonam Pankaj, Akshay Ballal
Vector databases are everywhere, powering LLMs. But indexing embeddings, especially multivector embeddings like ColPali and Colbert, at a bulk is memory intensive. Vector streaming solves this problem by...
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🦀 Rüstzeit: Asynchronous Concurrency in Python & Rust
Jamie Coombes
Many Python developers are enhancing their Rust knowledge and want to take the next step in translating their understanding of advanced concepts like asynchronous programming. In this talk, I'll help you take that...